Purpose
We are often asked for resources such as articles, standards, use cases, examples, featured talks, conference and symposia, and more. Below is a list of resources that we keep updated. This non-exhaustive list evolves over time and is broken down by category. The listed items are not in any order of importance.
Intro to Inclusive Design
- Cocktails with Creatives: Improving Accessibility, Access and Covid19 (video)
- Welcoming the Widest Possible Audience (video)
- MEET Corey: Milan Triennale re: Multi-Sensory Design, Transmedia and Inclusive Storytelling video, lecture begins in English at 09:30
- The Inclusive Museum (article)
- 7 Things Every Designer Needs to Know about Accessibility (article)
- Haben Girma Ted Talk (video)
- Haben Girma Keynote at AAM National Convention (video)
Standards and Guidelines
Inclusive Design
- Canadian Museum for Human Rights Standards (incomplete)
- Smithsonian Guidelines
- Seven Key Steps to Creating an Accessible Workplace (article)
Digital and Web
- Best Practices for Web Accessibility
- Assistive Technology Glossary
- BBC GEL (Global Experience Language) foundational and web component documentation
- BBC GEL Framework for Accessible Games
- Accessibility & Digital Services Procurement
- CMHR Kiosks
- iOS Accessibility
- BBC Standards and Guidelines for Mobile Accessibility
- Web Content Accessibility Guidelines (WCAG):
- WAI-ARIA (Accessible Rich Internet Applications):
- Email accessibility (article)
- REM, EM, or PX for breakpoints? (article)
- WebAIM (Web Accessibility In Mind)
- Accessibility in the GOV.UK Design System and other areas
- The A11Y Project
- Inclusive Components
Document Accessibility
- Accessibility in Windows and Office
- Equal Access: Universal Design of Conference Exhibits and Presentations (conference paper)
Media
Language
Tools
- The Coyote Project (software solution for visual descriptions)
- W3C Validator
- Web Accessibility
- Digital Media Resources from Jodi Mattes Trust
- Pixel-based color contrast analyzer for Chrome
- Ikonate (fully customizable & accessible vector icons)
- WCAG 2.1 Checklist
- Plover (open source stenography engine)
- AccessNow (application)
Reference Material
- The state of mental health (reference material)
- UK museum websites preparing visitors pre visit
- UN Envision 2030: 17 Goals to transform the world for persons with disabilities (reference material)
- UN Sustainable Development Goals & Disability/Accessibility (reference material)
- UN Declaration on the Rights of Persons with Disabilities
- 8 to 80 Cities (article)
Examples and Case Studies
Exhibitions and Experience Design
- Transforming Grief: Loss and Togetherness in Covid-19 (exhibition review)
- Inclusive Design: From approach to execution (paper, case study, spec)
- Intangible Heritage Collections and Dialogic Experience Design
- The Great Canadian Quest for an Inclusively Rich Experience
- The Senses, Design Beyond Vision
- Tactile Replicas at the Andy Warhol and the Accessible Warhol Out Loud App
Graphic Design
Digital Media
- Completing The Picture, How a Graphical Interface For Understanding Modern Art Is Meeting The Touch Of Non-Sighted Visitors (paper)
- Smart Touch, Improving Touch Accuracy for People with Motor Impairments
- Accessible technology in museums article
Facilities and Environmental Design
Programs
- How Museums are Helping People with Memory Loss (article)
- Programming for blind visitors in exhibitions (article)
- Morning at the Museum (Smithsonian)
- MoMA Meet Me Program
- Deaf Community – Primary Language vs Accommodation (reference material)
Artists
Conferences, Symposia, Convenings
- Leadership Exchange in Arts and Disability (Lead) Workshops and Conference
- International Association of Universal Design (IAUD)
- Association for Computing Machinery (ACM) Special Interest Group, Computer Human Interaction (SIGCHI)
- ACM SIGGRAPH (ACM’s Special Interest Group on Computer Graphics and Interactive Techniques)
- a11yTO